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Thread: Open .nm files

  1. #1
    seraphielx
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    Open .nm files

    Dwar,
    The requiem client has a few bugs in it right now and one big one is that the client is freaking out when opening the file Requiem\background\ZONE\0070\0070.NM on start up.
    The file is looking for files that are in the virtual files but I believe that the search path is wrong and thus it is not finding the files.

    I was able to see that some files are missing from the vdk's by using dvdk to unpack them but if there is a way to see what code is in the 0070.nm it may be something that can get the devs to fix the issue faster.

    Here is a list of the files that I see it calling for that it is not finding:

    First file that I see is
    G:\Requiem\ui\game\CSWnd_Select_000k_Dw.tga
    This file should be in the vdk ui in the folder game but it is missing

    Next are a batch of files for the Rozen map that it is not finding
    G:\Requiem\background\object\north_parta\rozen\roz en_st_blacklsland_storehouse.nif
    G:\Requiem\background\object\north_parta\rozen\roz en_st_harbor.nif
    G:\Requiem\background\object\north_parta\rozen\roz en_st_island_of_dark_entbridge.nif
    G:\Requiem\background\object\north_parta\rozen\roz en_st_island_of_dark_karandidu.nif
    G:\Requiem\background\object\north_parta\rozen\roz en_st_island_of_dark_protector_small.nif
    G:\Requiem\background\object\north_parta\rozen\roz en_st_island_of_dark_cliff02.nif
    G:\Requiem\background\object\north_parta\rozen\roz en_st_island_of_dark_cliff03.nif
    G:\Requiem\background\object\north_parta\rozen\roz en_st_island_of_dark_cliff04.nif
    G:\Requiem\background\object\north_parta\rozen\roz en_st_island_of_dark_cliff06.nif
    G:\Requiem\background\object\north_parta\rozen\roz en_st_island_of_dark_cliff07.nif
    G:\Requiem\background\object\north_parta\rozen\roz en_st_island_of_dark_cliff08.nif
    G:\Requiem\background\object\north_parta\rozen\roz en_st_island_of_dark_treebridge.nif

    Looking in GOODS.VDK \BACKGROUND\OBJECT\NORTH_PARTA\rozen I see that file like these are found
    examples: rozen_st_island_of_dark_cliff01.nif,rozen_st_islan d_of_dark_protector_big.nif , ETC

    Next are files that are in the directory G:\Requiem\background\zone\0070\textures\
    G:\Requiem\background\zone\0070\textures\000_000_1 .dds
    G:\Requiem\background\zone\0070\textures\000_001_1 .dds
    G:\Requiem\background\zone\0070\textures\001_000_1 .dds
    G:\Requiem\background\ZONE\0070\mapPost.cvs

    These file are missing from ZONE.VDK \BACKGROUND\zone\0070\textures and \BACKGROUND\zone\0070

    The next part looks to be files that are missing or that are in another directory that a file has a wrong looking path for
    Most of the files that are found live in the directory DETAIL.vdk \BACKGROUND\ENVIRONMENT

    Missing Files:
    G:\Requiem\background\environment\northhemerinwood _day.dds
    G:\Requiem\background\ZONE\0070\mile_stone.csv
    G:\Requiem\background\ZONE\0070\chair.csv
    G:\Requiem\background\ZONE\0070\doodod.csv

    Files that are in a \BACKGROUND\ENVIRONMENT that are not being found
    Cloud_01.dds

    Files that are in a \BACKGROUND\ENVIRONMENT\Water that are not being found
    G:\Requiem\c_Ocean_001.dds
    G:\Requiem\c_Ocean_003.dds
    G:\Requiem\c_Ocean_005.dds
    G:\Requiem\c_Ocean_007.dds
    G:\Requiem\c_Ocean_009.dds
    G:\Requiem\c_Ocean_011.dds
    G:\Requiem\c_Ocean_013.dds
    G:\Requiem\c_Ocean_015.dds
    G:\Requiem\c_Ocean_017.dds
    G:\Requiem\c_Ocean_019.dds
    G:\Requiem\c_Ocean_021.dds
    G:\Requiem\c_Ocean_023.dds
    G:\Requiem\c_Ocean_025.dds
    G:\Requiem\c_Ocean_027.dds
    G:\Requiem\c_Ocean_029.dds
    G:\Requiem\c_ocean_bs_001.dds
    G:\Requiem\c_ocean_bs_003.dds
    G:\Requiem\c_ocean_bs_005.dds
    G:\Requiem\c_ocean_bs_007.dds
    G:\Requiem\c_ocean_bs_009.dds
    G:\Requiem\c_ocean_bs_011.dds
    G:\Requiem\c_ocean_bs_013.dds
    G:\Requiem\c_ocean_bs_015.dds
    G:\Requiem\c_ocean_bs_017.dds
    G:\Requiem\c_ocean_bs_019.dds
    G:\Requiem\c_ocean_bs_021.dds
    G:\Requiem\c_ocean_bs_023.dds
    G:\Requiem\c_ocean_bs_025.dds
    G:\Requiem\c_ocean_bs_027.dds
    G:\Requiem\c_ocean_bs_029.dds
    G:\Requiem\c_ocean_cb_001.dds
    G:\Requiem\c_ocean_cb_003.dds
    G:\Requiem\c_ocean_cb_005.dds
    G:\Requiem\c_ocean_cb_007.dds
    G:\Requiem\c_ocean_cb_009.dds
    G:\Requiem\c_ocean_cb_011.dds
    G:\Requiem\c_ocean_cb_013.dds
    G:\Requiem\c_ocean_cb_015.dds
    G:\Requiem\c_ocean_cb_017.dds
    G:\Requiem\c_ocean_cb_019.dds
    G:\Requiem\c_ocean_cb_021.dds
    G:\Requiem\c_ocean_cb_023.dds
    G:\Requiem\c_ocean_cb_025.dds
    G:\Requiem\c_ocean_cb_027.dds
    G:\Requiem\c_ocean_cb_029.dds

  2. #2
    Dwar
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    Quote Originally Posted by seraphielx View Post
    what code is in the 0070.nm
    There is nothing "extra" interesting in Nm files. NM contains, as I think, map geodata: object position and height
    Please, post your questions on forum, not by PM or mail

    I spend my time, so please pay a little bit of your time to keep world in equilibrium

  3. #3
    seraphielx
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    hmm was hoping to see if it would tell me what .nif files were getting called to make this debug faster

  4. #4
    Kulspruta
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    Quote Originally Posted by seraphielx View Post
    hmm was hoping to see if it would tell me what .nif files were getting called to make this debug faster
    *.nif - game models, open with "nifskope"

  5. #5
    seraphielx
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    I can open the .nif but I would like to see what the .nm files are doing to call the .nif's

  6. #6
    Dwar
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    Quote Originally Posted by seraphielx View Post
    I can open the .nif but I would like to see what the .nm files are doing to call the .nif's
    Maybe .nm files contain objects id on map. any objects are presented by nif models
    Please, post your questions on forum, not by PM or mail

    I spend my time, so please pay a little bit of your time to keep world in equilibrium

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