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Hello to all, well the new client have different files, all is alocated in .DAT, maybe someobody can take a look into files, I upload some samples.
thanks aluigi for check .DAT, he say it uses lzma compression but the dat files are encrypted probably with aes or another block cipher, but is a file for configs,etc not for models,textures, so think DAT using different key for models,textures,sounds, anyway here samples of sounds,textures and models.
Scan of aluigi:
[Only registered and activated users can see links. Click Here To Register...]Code:comtype lzma
get EXT extension
if EXT == "dat"
print "encryption not supported"
elif EXT == "ccdat"
print "encryption not supported"
else
get SIZE long
savepos OFFSET
get ZSIZE asize
math ZSIZE -= OFFSET
get NAME filename
string NAME += "_unpacked"
clog MEMORY_FILE OFFSET ZSIZE SIZE
filexor 0x10
log NAME 0 SIZE MEMORY_FILE
filexor 0
endif