Hey guys, I started a program in C# to "assist" in game DDTank, my point is make features like.
Shot an exactly distance that you wan't.
Shot exactly the previous distance.
Display exactly opponent life.
Well i got the value of distance between players, but i need know how convert to the amount of distance necessary to shot, depending on angle, wind speed...
So i found almost everything i wanted but my problem is with these values:
So that first 1082925056 Means the real distance to shot.
The second means the size that dark red bar should be filled.
And the last is the size of pink bar fill. (Its updated only on start of each round, but the value is updated while you increace your current shot)
WTF? Like... if i freeze this value i'll rlly shot always at same distance but like when i ask in the program to shot the distance of 50 for example, how i'll know the value to write in memory?
Like the Last Distance display its not the real value but this one is easy to reach the real value all i gotta do is divide (225/ 10) = 22,5* 2 = 45, in the pic the previous shot bar wasn't updated because it update at start of round.
So the question is, how i convert these wierld numbers to the real ones?
Also i have another question, how does ppl make speed hack for race games? Lol im failing hard to do that on NFS Shift, i just menaged to make acceleration hack ;/