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[Question] Loong Uvmaps?
Hello, i use a programm [Only registered and activated users can see links. Click Here To Register...] and i got some problems...
I extracted the buildings from Loong and then i want to take a look at these. I open my viewer (Noesis) and it looks like that...
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
I hope someone can take a little bit from their time and tell me why it looks like crap (the textures). I think with the uvmap is something wrong and i hope you understand my problem and my english too :D
---------- Post added 2013-04-08 at 11:58 AM ---------- Previous post was 2013-04-04 at 03:23 AM ----------
It would be very nice if somebody can help me out. :/
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I believe it's a mistake made by the unpack program. the viewer could have some
the model file need to be fixed to match the texture
from picture you posted , I suppose it's easy to fix the problem...if you got the proper tool.
any other language you can use?
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need a proper tool to stretch the points. I suppose it's easily fixed.
could be problem of the unpacker.