Let's start off with the skills priest get in this game, not including talents.
But, on a note, there are no 'Stats' that can be allocated in this game, these 'stats' are all gear dependant, and if I advance in the game enough I will be able to provide a detailed stat break down.
Holy Strike - Light elemental skill. Does 100% Basic damage with bonus additional damage.
Heal - Heals target, chance to double the healing amount. Healing effect is at max when caster's mana points is at 75% and above.
Icicle Strike - Water Element skill. Deals 100% basic damage with bonus additional damage and lowers target's movement. From what I read, this is Priest's main DPS skill.
Blessing of Life - Buff skill. Increases party's maximum health point.
Revitalizing Light - Revives target. Can only be used when caster is not engaged in battle.
Blessing of the Winds - Increases target's movement speed.
Light from the Heavens - According to caster's maximum health points, heals party members' health point. Can be used when in silent or stunned status.
Sacred Oath of Secrecy - Water element skill. Deals 100% basic damage with bonus additional damage and chance to drain target's mana points.
Healing Light - Heals target, target's health points will gradually be healed over a period of time. Chance to gain double the effect.
Mental Strength - Passive skill. Increases mana point.
Punishment of the Gods - Decreases target's attack and all elemental resistance.
Heavenly Shield - Target gains a protection buff which will take in some damage received.
Strike of Punishment - Light element skill. Deals 100% basic damage with bonus additional damage and decreases target's Light resistance.
By cinderboyTalent Builds:
PvP Build :
Pure Healer Build :
Hybrid Build :
Selfish Healer Build :
DPS Paladin :