When i attached dragonnest.exe to cheat engine, it shows ???? in memory view. What should i do? Please guide me.. thanks you.
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When i attached dragonnest.exe to cheat engine, it shows ???? in memory view. What should i do? Please guide me.. thanks you.
Hackshield protects the clients memory.
emoisback is also looking for solution for that in this thread: [Only registered and activated users can see links. Click Here To Register...]
yeah that's because HS protect the memory so u cant read / write it..
i still find a way how to solve my problem with some floating error..
i have read some topik and many people say what i have to do to fix it, but i dont know how i can do that...
maybe you can help me with it..
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that's my post about last progress >,<
Ok i can unpack the DragonNest.exe now (thanks to my brain :D) but when i modify memory bytes example for wallhack, it got detected after 5-6 minutes & kick me out from game then client just closed. Is there a way to bypass this? My thought is either edit EHSvc.dll or use detour but i don't really understand about those. Any pro can help me?
yeah after unpacking, we need to be remove HS from client ( buts its not be usefull ), because when we bypass it you will be get a packet from server to make sure your HS is alive or not, if HS is not alive, you will get DC. calling heart beat..
maybe you can make a trainer / dll injection to change memory...EHSvc.dll is main HS dll, need find a addys for crc checking, virtual protect memory, and other HS fuction...
i think we need to be jump HS function from EHSvc.dll not from client..
Owned! I finally bypassed DN INA's hshield bypass ^^
Haven't test it in DN NA though cause i dont have the client installed.
/Solved
your remove Hshield or bypass HShield but its still running??..
We need details ;)Quote:
Originally Posted by Nausicaa [Only registered and activated users can see links. Click Here To Register...]
Quote:
Originally Posted by yizheng [Only registered and activated users can see links. Click Here To Register...]
Yes, it allows me to edit memory like nocooldown, wallhack, etc without getting detection when entering town/dungeons. But it still dc after 7-10 minutes in game, it says "disconnected from the server", so it's not 100% bypassing :(Quote:
Originally Posted by emoisback [Only registered and activated users can see links. Click Here To Register...]
yeah, we need to bypass heart beat on hackshield dll..
but its okey, i think you still can write memory without need to remove Hackshield..
like hook hackshield NtMemoryProtect, or change memory protect to all access then change back to default after editing byte..
that what i have study now, change byte without no protection..