Help with small trainer for online game
My question is probably stupid, but I was very worried.
I want to write a small trainer for online game, but I do not know how.
In these sreens I have described an algorithm that would be realized in life.
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All I know is that you need to work with functions ReadProcessMemory and WriteProcessMemory...
If anyone ever encountered such an example, could you please help me.
Excuse me for my bad English ;)
Sincerely JonRamzes.
P.S. I know I need to use the length of the text string to indicate the number of symbols.
I tryed used this:
Code:
begin
WindowName:= Find(nil, WindowTitle);
If WindowName = 0 then
begin
MessageDlg('!!!', mtwarning, [mbOK], 0);
end;
ThreadId:= GetWindowThreadProcessId(WindowName,@ProcessId);
HandleWindow:= OpenProcess(PROCESS_ALL_ACCESS, False, ProcessId);
buf:= length(Edit1.Text);
WriteProcessMemory (HandleWindow, ptr($007E1DAC), @buf, 4, write);
end;