Normal Commands (players):
Weapon swap with just one click:
To vote for a map listmaps type in console to see the maps available and then type 'votemap X'.
Replace X with the corresponding number of the map.
PS: Server admins who want to add new maps must also add an entry in the file mapcycle.txt, this allows players to vote on any new maps. The percentage is defined by mp_mapvoteratio, a server variable.
In default is 60% for the map change is approved.
Kikar To vote for someone else's server, type listplayers the console and then put 'vote X'. Replace X with the player number. You need 61% of the time or hope that a player is kicked.
Change the color of the crosshair. You can choose from several different colors.
Typing this command you enable or disable the smoke coming out of weapons.
Shows how much time remains to finish the map.
Shows the radar.
Hide the radar.
Use this key to use the NVG (night vision goggles) when purchased.
This command is used to execute various commands, like commands within commands into your autoexec.cfg. For example: alias [ALIASNAME] "[COMMAND], [COMMAND], [COMMAND]; ...". The three points show that the commands can continue, '...' is there a specific command to finish ALIAS. Now if you put together [ALIASNAME] for a key or type it in console, all commands will be executed.
Variables from Client:
These are used to change certain aspects of the Counter-Strike. They may also change performance. To change their values, simply type '[NAME] [VALUE]' in the console.
X = 0 - smoke grenade sprites transparent regular (slow)
X = 1 - sprites simple transparent smoke grenade (faster)
X = 2 - smoke grenade sprites VERY simple transparent (the fastest)
X = 1 to enable crosshairs in Observer mode, 0 to disable. The Default is 1.
X = Maximum Number of empty cartridges out of the weapons at the same time.
X = Maximum number of smoke puffs at a time
X = 1 to center auto-ID text on screen, X = 0 to have auto-ID text in the bottom left corner (default 0).
This command controls how much information you get from the server you are connected to. For a 14.4 connection assigns its value to 1500, a 33.6k connection should be 3000, a 56k 3500, an ISDN should be 5000, and all connections faster than they should be between 5000 and 9999 (default 2500).
Keys Of Customer Information:
Use "setinfo [NAME] [VALUE]" to change. For example, a setinfo dm, map display instructions. Enter setinfo to check the condition of all values infokey.
X = 1 to enable self-help, X = 0 to disable. self-help gives the player hint messages throughout the game (default 1).
X = 1 to display instructions map after loading new levels, X = 0 to disable (default 1).
When X = 1, the left hand models are used, when X = 0, the right hand models are used (default 1).
X = 1 to enable Menus From VGUI, 0 to use the classic mode.
Variables From Server:
These variables can only be changed by server administrators or users with remote console server.
Kick out who is idle for some time. Value of 1 = 'on', and 0 = 'off'.
This variable is defaulted to 1. Establishes autobalanceamento necessarily the teams - Value = 1 'enabled', and 0 = 'off'.
This variable is defaulted to 45. Sets the amount of time in between C4 placement and its explosion - ranges between 15 and 90 seconds.
This variable is defaulted to 1. Establishes the use of flashlights by clients - Setting of 1 = 'on', and 0 = 'off'.
This variable is defaulted to 1. Establishes Footprint sounds - Setting of 1 = 'on', and 0 = 'off'.
This variable is defaulted to 0. Establishes the chasecam to follow teammates only - useful for LAN games - Setting of 1 = 'on', and 0 = 'off'.
This variable is defaulted to 6. Assigns which time a "frozen" at the beginning of each round to buy weapons and equipment - Use a value of '0 'to disable.
This variable is defaulted to 0. Establishes friendly fire - Setting of 1 = 'on', and 0 = 'off'.
This variable is defaulted to 2. Sets the number of hostages a player can kill before it is kicked from the server - Value '0 'leaves the function off.
This variable is defaulted to 2. Sets the maximum number of players a team can have more than the other team - Use a value of '0 'to completely disable the team limiting.
This variable is defaulted to 1. Sets the message log chat in log files - Setting of 1 = 'on', and 0 = 'off'.
This variable is defaulted to 0.6. Give the ratio of players required to vote on the same map for the map change. The default is 0.6, meaning that 60% of players on a server must vote on the same map to change to that map. Can be is between 0.0-1.0.
This variable is defaulted to 5. Assigns the time for each round - varies between 3 and 15 minutes.
This variable is defaulted to 0. Assigns the rotation time of the maps.
This variable is defaulted to 1. Establishes teammates how someone can kill before being kicked - Value of 1 = 'on', and 0 = 'off'.
This variable is defaulted to 0. Sets the amount of time in seconds before reassigning the game, including frags, weapons, money, and scores - Use value of '0 'to disable these restarts.
Credits : CS Online - Counter-Strike 1.6, Source, Condition Zero - O site de Counter-Strike mais completo do Brasil!
Sorry for the terrible English, Google Translator!