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Stat Points Guide.
Hello PGC users this will be my first contribution and believe me it was kinda hard to think how to start till i remembered about stat points and how they change everything. On my time playing aika i've seen str, crit dmg, pcrit ranged classes, full con warriors palas and clerics for extra tankyness and crit resist, sam dgs and wls, well you get my point.. stat points allow us to build our character on a unique way, more so with the new 80 unique sets.
without more yip yap, here are the stats effects per point.
STR: 2.6 PAtk (WR/PL), 0.33% Crit Damage, 0.03% P.Def Piercing, 0.05~ P.Crit Rate (diminishing return on p.crit/doubles)
DEX: 2.6 PAtk (DG/RM), 0.05 Dodge Rate, 0.1 Hit Rate, 0.1~ Crit Rate (Diminishing return on critical rate)
INT: 3 MAtk (CL/WL), 0.04% Cooldown (0.075% from int gained from equipment) 0.03% M.Def Piercing, 7 Heal Level
CON: 0.066 Crit Resist, 0.04 P.Crit Resist, 27.5 HP, 3 HP Recovery
SPI: 0.1 Abnormal Status Resist, 27.5 MP, 3 MP Recovery, 5 SAM
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muito bom não sabia desses valores obrigado pela contribuição agora fico maus fácil calcular ^^
very good did not know these values thanks for contribution'm bad now easy to calculate ^ ^
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[QUOTE=DragonMan40;50978]hmmmm....good info. though not complete. i put +5 spirit on 1 piece of armor, and my crit rate jumped by 5. just saying....
I wish to apologize for my mistake. my critical rate did indeed jump by 5, but not because of the +5 Spirit enchant. it was due to the set effects. again, I apologize. good work
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This is not your information. You should be giving credit where it is due.
Stats and their Attributes (WIP, Updated) (#p314309)
by unicyber » Sun Jun 17, 2012 5:39 pm
Wiki is outdated and wrong.
STR: 2.6 PAtk (WR/PL), 0.33% Crit Damage, 0.03% P.Def Piercing, 0.05~ P.Crit Rate (scales worse as stat goes up)
DEX: 2.6 PAtk (DG/RM), 0.05 Dodge Rate, 0.1 Hit Rate, 0.1~ Crit Rate (scales worse as stat goes up)
INT: 3 MAtk (CL/WL), 0.04% Cooldown (0.075% from int gained from equipment) 0.03% M.Def Piercing, 7 Heal
Level
CON: 0.066 Crit Resist, 0.04 P.Crit Resist, 27.5 HP, 3 HP Recovery
SPI: 0.1 Abnormal Status Resist, 27.5 MP, 3 MP Recovery, 5 SAM
Everything is tested except HP Recovery, MP Recovery, and SAM.
Please try to figure out their values.
The values may vary when relics, potion of destruction, potion of defense, or anything else
percent-based is factor'ed in. (Including LMA buff)
Last edited by unicyber (./memberlist.php?mode=viewprofile&u=37207350) on Sun Jun 17, 2012 6:44 pm, edited
1 time in total.