The Battlegrounds system is a great way to participate in player-vs-player combat on a smaller scale than one might find in Castle Siege or Relic War. Whether scrimmaging with guildmates, relaxing with friends from other nations, or joining a pickup game on the fly, Battlegrounds scenarios provide a venue for PvP training as well as a source of special items and honor points. Fighting in Battlegrounds can offer greater direct benefit to participants than fighting in the other PvP modes, since the rewards given after each match are based on players’ individual contributions in battle and not distributed to an entire guild or nation.
Aitan wishing to draw blood in Battlegrounds must first teleport to Hero’s Square via the Battlefield Administrator NPC in the Military District of Regenshein. Only Aitan who are citizens of a nation may access Hero’s Square. Hero’s Square is an international safe area where fighters of different nations may gather and organize themselves before jumping into combat.
The soldier and Theletar at the gates of Hero’s Square are both instrumental in navigating the Battlegrounds experience. Interacting with the Theletar opens the Battlefield Lobby window—an interface that may be familiar to FPS players.
The window displays a wealth of information about matches, including name, status (In Progress or On Standby), game mode, and number of participants on each team. At this point, a player may join any existing match which is On Standby and accepting players. The creator of the match has control over the competitors who may play in the match.
Alternatively, the player may opt to create a new match. In this case, the creator can adjust the name, party size, time limit, and target score of the match in a Battlefield Settings window. After clicking “Confirm,” the match will then be available for others in Hero’s Square to view and join.
The Waiting Room lists the roster for each side, indicates whether players have confirmed their slots, and also shows the level and class of character for each player.
Currently, the only available option for game mode is Team Deathmatch, which is a scenario involving two teams of the same size (team size can range from 6 to 24) fighting to earn a given number of points via killing players on the opposite team in the time allotted. Matches end either when the time limit has been reached or one side has attained the target score.
Matches take place on the map Agros Haima (“land of blood”) where the spawn points for teams are located on the upper left hand corner and the lower right hand corner. Teamwork and geographically-oriented strategy are essential for success.
At the end of a match, players receive gold, special battlefield medals, and honor points according to individual prowess. These items and points may be traded for EXP, powerful equipment, and more, making Battlegrounds a valuable resource for the ambitious combatant. To return home, players must speak to the soldier NPC to the left of the Theletar and they will be transported to the Regenshein of their nation.
Credits go to Lingo @ Gpotato forums.